Role:
Environment Artist: 3D Modeling, Texturing, Lighting
Tools:
Blender, Substance Painter, Marvelous Designer, Unreal Engine 5, Substance Designer
Project Description:
Personal project
2022
I created an entire environment from scratch, utilizing a variety of tools and techniques. This required me to apply my expertise in 3D modeling, texturing, lighting, and composition using tools such as Unreal Engine, Substance Painter, and Blender.